What I Learned – How to make pose more attractive
In this week’s 3D Computer Animation Fundamentals class, we explored the idea of the “Golden Pose” and how posing can make a character feel more dynamic, expressive and believable.
We looked at several principles of effective posing, including clear silhouette, line of action, balance and weight, asymmetry, exaggeration, emotion and personality.
1.Clear Silhouette
If a character’s silhouette is unclear, the pose often becomes less engaging and harder to read. When creating a pose, it is important to make the action recognisable from the character’s silhouette alone.
2.Line of Action
The professor explained that a line of action does not need to be complicated to make a character’s pose feel more dynamic and expressive. Simple shapes, such as C, S, and V shapes, can already create a strong sense of movement and make the pose more visually interesting.
3.Balance & Weight
A character’s centre of gravity should generally remain balanced to make the pose feel stable and believable. However, intentionally creating imbalance can also be used to suggest the direction of movement and make the pose feel more dynamic.
4.Asymmetry
Avoid making both sides of the pose completely symmetrical, as asymmetry can make the pose feel more natural and visually interesting.
5.Emotion
Exaggerated poses can help the audience understand the character’s emotions more clearly and make the expression more engaging.
Finding References
Below are some animated movies I like that I found, which I can use as a reference for my studies.



Challenge
1. Hero Pose
Reference:

Pose screenshot & 360 degree camera:

2. Standing Pose
Reference:

Pose screenshot:

3.Happy Pose
Reference:

Pose screenshot:

Self Study
1.12 Principles of Animation
The 12 Principles of Animation introduce a set of fundamental guidelines for creating animation. Straight Ahead vs. Pose to Pose, Arcs, and Timing were concepts that I had less experience with before. In my future work, I can consciously apply these principles and put them into practice.
2.Maya workflow
Learned how to set up a camera in Maya, rotate the character rig, create a 360-degree character turntable, and export the animation as a video.